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How to Cheat in PhotoShop CS3 -The Art of Creating Photorealistic Montages
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General Information
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Type.................: Ebook
Part Size............: 49,060,524 bytes
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Posted by............: ~tqw~
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Release Notes
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Steve Caplin's How to Cheat in Photoshop CS3 is pure, perfect digital fakery:
your start-to-finish guide to realistic photomontage and illustration with
Photoshop. It's built around real projects, many of them from Caplin's own
impressive portfolio. Caplin is the master of montage: He specializes in
creating images that are so real, they couldn't conceivably exist.
What is it you've always wanted to try? Chances are, it's here, in one of
Caplin's elegant two-page "workthroughs." How to establish the horizon in your
photomontage (and make the most of Photoshop CS3's remarkable new Vanishing
Point feature). How to place lighting and your shadows exactly where they need
to be, no matter how complex they need to be. How to put Head "A" on Body "B"
without anyone being the wiser...and get eye contact just right, too. How to age
your subject -- or "youthify" her. How to realistically change a subject's
clothes...skin color...mood...even put him to sleep.
Want realistic mustard? Bubbles? Ice cubes or icicles? Reflections? Fish in
fishbowls? Rust? Wood? Want to transform a photo into an ancient Greek statue
(or vice versa)? Want to get a taste of what can be done with CS3's new 3D
Layers? This book covers it all (and most of it's explained in digital movies on
the attached DVD, too).
By the way, Caplin uses the word "cheat" in two senses. First, of course, to
create images that look "just like photographs" regardless of their actual
origins; but also to demonstrate imaginative shortcuts that spare you from many
of Photoshop's more convoluted techniques. You'll get the job done faster, and
nobody will know the difference.
Chapter 1 Natural selection
Chapter 2 Transformation and distortion
Chapter 3 Hiding and showing
Chapter 4 Image adjustment
Chapter 5 Composing the scene
Chapter 6 Getting into perspective
Chapter 7 Light and shade
Chapter 8 Heads and bodies
Chapter 9 Shiny surfaces
Chapter 10 Metal, wood and stone
Chapter 11 Paper and fabric
Chapter 12 The third dimension
Chapter 13 Hyper realism
Chapter 14 Time-saving techniques
Chapter 15 Working for print and the web
Product Details
* ISBN: 0240520629
* ISBN-13: 9780240520629
* Format: Paperback, 408pp
* Publisher: Elsevier Science & Technology Books
* Pub. Date: June 2007
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Adobe Acrobat Reader
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